Justin Kader
Astrophysics of Galaxies | ML Engineering | Unreal Engine Development
Astrophysics of Galaxies | ML Engineering | Unreal Engine Development
My YouTube channel is the best place to stay up-to-date with progress on the EQR project!
In the Press
February 25, 2025
mmorpg.gg, premier online destination for news, reviews, and articles about massively multiplier online roleplaying games, publishes article on recent leaks regarding secret development of new title based on original IP, heavily featuring images and videos of my EQR project.
December 21, 2022
YouTuber Redbeardflyn showcases early gameplay footage from my project on video asking subscribers: what would bring you back to this pioneering title?
About the Project
The massively multiplayer online roleplaying game genre began life in the early 2000's, arguably with Sony Online Entertainment's EverQuest as the definitive entry. I developed a graphical augmentation stack to bring original artistic assets from the original title into the modern world.
I integrated Lantern EQ's extraction tool into a pipeline that includes mesh transformation and smoothing in Blender, followed by AI-powered retexturing using StableProjectorz, and finally, for character models, applying modern animation retargeting in Unreal Engine.
Breathing new life into the original artwork is a fine balancing act of incorporating new technology while preserving original features to maintain the feel most familiar to the fanbase.
Check out this video to see some of the project in action and get a feel for the synthesis of original artwork and my integration of modern lightning, particle effects, weather systems, animation, and post-processing.
I integrated OpenAI's API into Unreal Engine to enable natural, intuitive, and sometimes downright uncanny conversation between the player and NPCs, via text input as well as voice input. NPCs output their response via text and "voice", by taking advantage of AWS Polly AI Voice Generator.